/*
 * Copyright (C) 2005 - 2013 MaNGOS <http://www.getmangos.com/>
 *
 * Copyright (C) 2008 - 2013 Trinity <http://www.trinitycore.org/>
 *
 * Copyright (C) 2010 - 2013 Strawberry-Pr0jcts <http://www.strawberry-pr0jcts.com/>
 *
 * Copyright (C) 2010 - 2013 ProjectSkyfire <http://www.projectskyfire.org/>
 *
 * Copyright (C) 2011 - 2013 ArkCORE <http://www.arkania.net/>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
 */

#ifndef ARKCORE_DB2STRUCTURE_H
#define ARKCORE_DB2STRUCTURE_H

#include "Common.h"
#include "DBCEnums.h"
#include "Define.h"
#include "Path.h"
#include "Util.h"
#include "Vehicle.h"

#include <map>
#include <set>
#include <vector>
#include "SharedDefines.h"

// Structures using to access raw DB2 data and required packing to portability
struct ItemEntry
{
    uint32 ID;          // 0
    uint32 Class;          // 1
    uint32 SubClass;          // 2 some items have strange subclasses
    int32 Unk0;          // 3
    int32 Material;          // 4
    uint32 DisplayId;          // 5
    uint32 InventoryType;          // 6
    uint32 Sheath;          // 7
};

struct ItemSparseEntry
{
};

#endif
